Este es un glosario y tabla para la traducción de los términos que comúnmente se utilizan en Habitica. Presiona Ctrl+F o ⌘+F para buscar términos específicos en esta página. Haz click en un término para obtener más información sobre él.
Players who contributed to the HabitRPG Kickstarter campaign in 2013. Backers received special special items, and the highest tiers of backers had the opportunity to design Legendary Equipment or become NPCs.
Graphical icons of Achievements that are displayed on a user's Stats & Achievements tab and profile.
Bailey the town crier
Bailey la Pregonera
Bailey es la portadora de noticias de Habitica desde el 2013.
Bingo, Triad bingo: triada de bingo.
When you find all of one type of pet or mount, or all pets or mounts of a particular color. For example, "dragon bingo" is when you hatch a dragon pet of each color. Triad bingo (e.g., "dragon triad bingo") is when you have hatched all of one type or color of pet, have raised them all to mounts, and hatched all the pets once more.
Powerful enemies that can be battled via the quest system. All party members who are participating in the quest fight the boss together.
Temporary enhancements that are conferred on one player or on a party, often to increase the players' attributes.
There is a small chance of getting a critical hit when checking off a task or using certain skills. A critical hit for a task increases gold and XP gained by 50% plus an additional 2% for every point of Strength the player has.
A character attribute which influences resistance to health loss from missing Dailies and clicking negative Habits.
Nivel de colaborador
Courtyard en inglés por tratarse del nombre de un Foro (a veces llamado The Courtyard) en la wiki.
An Habitica Forum (referred to as The Courtyard) that is located on the wiki. It allows users to hold discussions on a variety of topics. Unlike the Tavern, which resembles a chatroom without distinct topics, the forum is divided into specific categories according to their topics.
Cron o inicio del día (que sucede la primera vez que se ingresa en el día personalizado).
A term borrowed from Unix which indicates a timed, repeatable event. For Habitica players, it means the processing which takes place when players interact with the game for the first time after the start of a new day. The game takes several actions such as resetting Dailies, adjusting Habit values, regenerating Mana, expiring any buffs that are equipped, calculating damage to and from bosses, and calculating drop tallies for collection quests.
Custom Day Start
Inicio del día personalizado
A user-defined time of day (using a 24 hour clock) at which one day ends and the next day begins in the player's Habitica world. The default day start is midnight in the player's time zone, based on the time registered by the player's computer; changing your Custom Day Start processes your Cron at the hour you specify instead of midnight.
Tasks you must do daily or on scheduled days. If you do not complete a Daily, you will lose health.
Damage against a player generally refers to loss of health points. Damage done to a task (e.g. ticking off a Daily) increases its task value - the color moves from the red end of the spectrum towards the blue. Damage to a boss reduces its health (shortening its life) but does not reduce its strength: it can do as much damage with 1HP as it can with 100HP. See also Strength.
Taking game mechanics and game elements to help users solve non-game problems. These techniques leverage a person's natural desire to win as motivation.
Purchased with real money and used to purchase items in Habitica's market.
In-game currency that you earn completing tasks and spend in the Item Store.
Removing all scheduled days of the week from a Daily for long-term tasks, practice, and headers.
Guilds are groups that allow Habitica players to discuss similar interests and participate in group challenges.
A collection of users who are connected by some shared activity, interest, or quality. For example, high school and college students have a group (public guild) called The Scholars. Habitica offers two types of groups: guilds and parties.
The name of an open-source habit building program that treats your life like a Role Playing Game. Habitica is also the name of the world where the game takes place, which has many places to explore and people to meet!
A measure of the player's progress: once the player gains a certain amount of Experience Points, they will level up. Some features of Habitica, like skills, require a minimum level in order to be unlocked.
A class that citizens of Habitica can select when they reach level 10. Their primary and secondary attributes are Intelligence and Perception. They gain experience faster than other classes.
Magic power used to cast spells which affect task values and gameplay to help with habit building. Mana regenerates 10 points every day or 10% of max MP, and 1 point or 1% of max MP for each accomplished To-Do; whichever is higher.
Matt Boch the Beast Master
Matt Boch el maestro de las bestias
Matt Boch es el encargado de todos los animales que coleccionas en tu viaje. De alguna manera puedes encontrarlo tanto el establo de mascotas como en el de monturas a la vez, ¡Tal vez sepa magia!.
Parties are groups of players who join together and track each other's statistics, complete quests together, share custom challenges and help each other's progression by motivating and using group spells.