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Attributeselection

The Advanced Options interface, when task-based attribute allocation is turned on.

Every Habit, Daily, and To-Do has an Advanced Options section. Although using the Advanced Options can be helpful, it is not absolutely necessary to use them. Since Advanced Options are task specific, when a player edits the Advanced Options of a task, only the single task being edited is affected.

Finding Advanced OptionsEditar

Advancedoptions

By default, the Advanced Options appear automatically when a player edits a task. A player can change their Settings (click the "site" under Settings) if they want this section to start collapsed when editing a task (check the "Advanced Options in tasks start collapsed" option in the menu). If a player makes this selection, they can still view the Advanced Options by clicking on the link in the task menu.

DifficultyEditar

Some tasks aren't as hard as others. It takes a lot more effort to write an essay than to brush your teeth. To acknowledge this, all tasks have a difficulty setting. There are three possible settings: easy, medium, and hard. New tasks are automatically set to "easy." When a task is accomplished, the reward will be based on its difficulty setting. Refer to the difficulty page for more information.

StreaksEditar

Archivo:Restorestreak.png

Using the Advanced Options section, players can change the streak count of a Daily. This setting is extremely useful when a player completes a task but forgets to check off its Daily. Although the Daily's streak count will automatically reset to zero, the player can manually restore the streak to maintain accuracy - as well as the player's motivation.

AttributesEditar

The Attributes will appear only if the player has selected auto-allocation as the method for assigning points to character attributes. Details on how points are allocated to attributes based on these settings can be found here.