Board Thread:The Gatehouse/@comment-24153309-20140125221853/@comment-71.204.167.254-20140130063238

I think #3 is the best if you are going to keep the option to outright buy gems for $5.

Otherwise, you are paying $5, but then you also have to work really hard to earn the gems and give up some of your gold, instead of just automatically getting them when you pay your $5. The only other really good benefit right now is the increased drop cap, but I hit my drop cap before lunch everyday, so it doesn't provide much hedonic benefit.

This is coming from someone who is already subscribed and also bought the gems a few times for $5 before subscription was available, so not one of these free players everyone seems worried about.

Generally, I feel like the pricing is set too high. As to other comments above, I feel like $10 per month is WAY high for a game that is still very new and light on features. It's pretty close to the monthly subscription fee for WoW, which is $13-15.

I felt like $5 was high but I bit the bullet and paid it, but it kind of makes me feel the same way my cell phone bill does--I guess I will but I am kind of annoyed? Netflix is only $8, and Amazon Prime is like $6.60. Both improve my life significantly more than giving me a few more imaginary pets or making it slightly easier to do quests.

For this reason I don't understand why #3 would necessarily be more expensive. There is so much benefit to having a regular monthly influx of cash. The membership should appear to be an amazing deal so people will really want to do it and feel positively about the deal they are getting and happy about playing Habit.

There are always going to be people who want to play for free, but I think there are many people who are willing to pay, so long as they don't feel they're being nickel-and-dimed or that you're asking them one-quarter of their cable bill just to checkmark some boxes online.