Experience Points

Experience points (abbreviated as XP) are a form of reward that track progress within HabitRPG. Players gain experience through completing dailies, to-dos, positive habits, and quests. When a player's experience bar fills up, the player gains a level and their experience bar is reset to zero, with slightly more experience required to reach the next level.

Progression Bar


The white and yellow bar indicates the player's experience points (XP). The ratio on the right shows the number of experience points gained this level over the number of points needed to reach the next level.

Level-Based Progression
Players track their progress in HabitRPG through levels and experience.

Players can see how much experience they need to reach the next level by watching their experience bar. The exact amount of points sits on the right hand side of the bar.

The amount of experience needed to reach the next level currently follows the formula: $$0.25 * level^2 + 10 * level + 139.75$$

At level one, it takes 150 experience to level up, and this amount increases with every level. This helps keep the game challenging over time as players establish better habits and their avatars collect better equipment.

Experience Gain
Experience gain is determined by an algorithm from HabitRPG, which tracks how consistently a player completes a given task.

Players can get a rough estimate of how much XP a task is worth by looking at the color of the task and its difficulty. Yellow tasks offer a moderate amount of experience. As a player completes a task on a consistent basis, the color will shift to blue and the reward associated with the task goes down. When a player does poorly, however, tasks will move to red, offering a higher reward for completion. This encourages players to focus on their weaknesses. The exact value of a task can be determined by clicking the vertical bars to the right of the task bar. The lower the value, the more points a task is worth. Hard tasks are also worth twice the amount of easy tasks of the same color, and medium tasks are worth 50% more than an easy task. Players can increase experience gained by increasing their Intelligence.

Experience gain over time can be tracked by clicking on the vertical bars to the right of the ratio. Clicking these bars brings up a graph under the header which shows the player's experience gain as a function of time. This can be useful to track overall progress

Sometimes, as a result of experience gained through a skill or as a quest reward, a player's XP bar may show more XP than is required to level up. If this occurs, simply clicking on any task will trigger a level up and fill the experience bar with the "extra" XP.