Obstacles

There are a number of obstacles that face the players of HabitRPG - both those contained within the game mechanics themselves, and those players may find themselves facing for other reasons.

Within the Game
Death- If players do not complete dailies, or perform bad habits, they lose health points. When they reach 0 HP, they die and are visited by the Grim Reaper. After death, players are revived. They keep all of their HP, but lose one level, all of their gold and one random piece of equipment. A level 1 player loses all of their experience points, their gold and their training sword.

Quests - These allow party members to cooperate to battle bosses. There are rewards for successful completion, but also the risk of increased damage, which leads to a higher chance of death. Such quests are optional.

Motivation
Burnout - Burnout occurs when players no longer care about completing tasks - this can be down to expecting too much, not feeling there is enough of a challenge, not enjoying the rewards or missing out on the social elements. This page lists varying methods of trying to combat this. Other methods, including ways of combating procrastination, are listed here.