Rogue

Rogue is a class which citizens of Habitica can pursue when they reach level 10. Rogues are drop-mongers, they find a lot of GP and Drops.

Benifits
Apart from any role-playing preferences, you can choose this class based on its advantages :


 * As a beginner in HRPG, you'll have a lot of items to buy during your progression in levels. Having more GP than the average Warrior will help you to have the best equipment for your adventure. And more GP also means more affordable health potion, always useful when you struggle with unfinished tasks.


 * You'll have a gold-gathering boost skill, helping the other members of the party buying their own equipment (and maybe health potion, saving their life ! Take that, Healer !)


 * You'll be able to relax a little on missed Dailies, as you can use the Stealth skill to dodge the damages at the end of the day. This is also useful during a Boss Quest, to prevent the Boss inflicting damages to your party because of you. (However, you may consider to re-evalute your dailies list)


 * The rogue's higher drop rate can save a lot of time during Collection Quests, where you'll need to find a certain amount of items (a party with several rogues can certainly crush the quest in no time).


 * Increased drop rates also make it easier for the player to achieve the Beast Master achievement, as well as making it easier to turn pets into mounts.

In short, Rogue is a good class for those who are no interested in becoming Healer, but still want to be able to survive relatively well. And you get to dual-wield weapons, which certainly looks awesome !

Rogue Gear
When you change classes, gear from previous classes moves to your inventory page. Go to Options > Inventory > Equipment if you wish to wear it again.

Rogues wield a weapon in each hand. The weapon that is used in the "shield" slot is purchased separately. Armor=
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