Board Thread:Q & A/@comment-184.186.9.168-20140116061338/@comment-41.202.233.184-20140720211832

I can't say enough how much I agree with previous anon.

"Is the game then supposed to go back and recalculate your last week's damage?"

Damn right it is. The game is software. Software can be designed to do these sorts of things. It's irritating for humans to do it. The fact that a common use case requires me to guess what my streak had been is irritating. Even if calculating a week back is complicated, calculating the previous day is not. Store state at cron - 1 minute in the database for 1 day. Use that state to calculate damage, etc had the change been applied. Not exactly simple, but doable, and definitely something that you would not put onto the user.

"If you're in a quest, what then? Is it going to recalculate how much damage your party took?"

Why not? Again, store state for a day. This can only improve conditions, not make them worse. Only edge case is if someone dies this way, yes? This is definitely something that could be fixed in a way that satisfied the majority of cases.