Board Thread:The Gatehouse/@comment-50.155.230.30-20140329020756/@comment-26085737-20150207183257

What if we added a series of quests whose difficulty is determined by the experience of the party? You set a fixed minimum value for the boss and then give the boss buffs based on the party it's fighting. You can set a drop tier list to make the drops match the relative difficulty. I propose the name: 'Facing Your Demons'.