Mage

The Mage (previously known as the Wizard) is a class that citizens of Habitica can select when they reach level 10.

Mages deal high damage to tasks, gaining experience faster than other classes. Mages can cast spells on multiple tasks and party members. They are also powerful classes to have for boss battles.

Benefits

 * Mages can level up faster than other classes, since their primary attribute is Intelligence. Leveling up restores HP and provides attribute points.
 * The Chilling Frost skill provides the unique ability to "freeze" streaks. This may be valuable to players who value long streaks and feel that it's okay to allow an occasional lapse without losing their progress.
 * Like Warriors, Mages have an ability (Burst of Flames) that can deal extra damage to bosses.
 * Mages can also increase the party's Intelligence, increasing their rate of experience gain, or restore their companions' mana points (MP). This can motivate party members to be more aggressive in completing their own tasks, or it can allow any of the other classes to use extra skills in an emergency.
 * With their skills, a party of high-level Mages has the potential for generating limitless amounts of MP, which translates to unlimited buffs to Intelligence, which leads to unlimited experience gain.

Equipment
Mage weapons are the only two-handed items in the game. They use both the weapon slot and the shield/off-hand slot. Equipping a Mage weapon will automatically unequip your shield or off-hand weapon, meaning that you cannot use an item in the off-hand slot if you are using a Mage weapon. Conversely, if you equip a weapon or shield in your off-hand slot, it unequips the Mage weapon. You will see a message: "(Mage Weapon Name) is two handed."

It costs 1210 gold to buy every piece of Mage equipment. The World Event sets each cost 310 gold.

Weapons= Spring Fling 2015
 * -|Body Armor=
 * -|Headgear=
 * -|Special Event Gear=

Winter Wonderland 2014-2015

Magier Mage