Equipment

The Equipment section of the player's Inventory (direct link) contains all of the armor and weapons they have purchased. This tab unlocks at level 4. Each class has its own unique equipment. The player can change their armor and weapons to gear for a different class if they wish. However, wearing the gear of a different class won't grant a class equip bonus.

See Class System for more details.



Function
Most equipment increases a player's stats, although some items confer no benefit, like the Training Sword and the Absurd Party Hat. The stats that are increased by a given type of equipment are dictated by the class it is meant for.

However, since an upgrade in the same type of equipment would replace its predecessor (e.g. a player cannot wear two helmets at the same time), an upgrade only increases the player's attributes incrementally. Sometimes, purchasing a new type of equipment may be more cost effective than upgrading an already owned piece.

Purchasing Equipment
Different pieces of equipment can be bought from the Item Store (found under the Rewards column) with gold once the player reaches level 2.

Once a piece of equipment is purchased, the next piece of equipment in that tier is made available, if any are available. Once a player purchases the best equipment for their class in every tier, they will unlock the Ultimate Gear achievement.

A player cannot buy a piece of equipment without first buying the previous item in that tier. For example, a player cannot buy Chain Mail until they have bought the Leather Armor. Players can also only buy equipment belonging to their own class, but equipment previously bought as a different class can still be equipped. If a piece of equipment is lost due to death, that equipment must be repurchased before better pieces of equipment in that same tier are available again.

Special gear is available for purchase to the Contributors to HabitRPG and backers of the Kickstarter campaign as a reward for their contributions. These contributor awards are purchasable after the best piece of class-specific equipment in the given tier has been purchased.

Special gear is also made available for a limited time during some world events. 

Costumes
Players that would like to use certain gear, but don't like the way it looks on their avatar, can tick the "Use Costume" box under the equipment tab to customize their avatar's appearance while reaping the benefits of the gear that they have equipped.

Warrior
Weapons=
 * -|Body Armor=
 * -|Headgear=
 * -|Shields=
 * -|Winter Wonderland 2013=

Healer
Weapons=
 * -|Body Armor=
 * -|Headgear=
 * -|Shields=
 * -|Winter Wonderland 2013=

Mage
Mages wield two-handed staffs. These staffs give equivalent bonuses to the ones that would normally be given by the double weapon or weapon/shield combo from other classes. Weapons=
 * -|Body Armor=
 * -|Headgear=
 * -|Winter Wonderland 2013=

Rogue
Rogues wield weapons in both hands, which must be purchased separately. Weapons=
 * -|Body Armor=
 * -|Headgear=
 * -|Winter Wonderland 2013=