User blog comment:Drunkasaurus/Proposal for new currency for custom rewards/@comment-17886627-20140113014019

An interesting idea. Would players get both gold and aurum for completing a task, or just one or the other?

I don't find the balance of gear vs rewards to be terribly stressful at lv24 where it takes me 520xp to level - but I also don't have any real life rewards. But that's me, and I have to tell myself to do things like watch TV or I'll just sit here and do nothing, absolutely nothing, all day (I'm not kidding, "watch 1ep netflix show" is a daily for me). So I'd likely have a huge hoard of aurum - rendering any custom I added nearly worthless and an immediate purchase. And what about people with the opposite issue, those who have max armor? If anything new is added, they'll just be able to buy it right up with their huge gold hoard. There would have to be some kind of alternate currency sinks to keep the values of the two. (Although that could open some interesting doors...)

The current system is flexible enough that you should be able to adjust the gold prices of your real life rewards so they don't drain ALL your funds. If you feel like you can't use any real life rewards because all your gold is being sucked into gear, make the rewards cheaper or take a moment to consider whether you NEED or just want that shiny new armor. If you just want it - that's no different than a real life reward to me. Still something you desire.