Board Thread:Q & A/@comment-86.21.243.68-20140114162650/@comment-24397319-20140115092152

I get your point, and kinda agree sometimes. But the goal of HRPG is to be an RPG, Role Playing GAME. What would be the use of experience points and leveling up, if you didn't get some advantages of it ? Yes, it means the game will because a little easier. But it's up to you. My list of dailies and ToDo increased while I was leveling, so the difficulty of the game is the same, as I expect more and more from myself. I also increased some punishment, but let's face it : when you have a dailies list of more than 20, if those you checked regularly don't decrease in difficulty, there's no place for mistake, you would die really often. I think, and that's my point of view, not necessarly shared by others, the very use of HRPG is to implement habits in your life, to help you starting to do more right things and get rid of others. And it means once you started to do well, you should be rewarded with things getting a little easier. By doing that, it allows you to start thinking on other good things you would like to do everyday, instead of feeling prisoner of habits you're starting to masterize. If you want, hrpg put pressure on you when you're starting to build an habit, and then it releases pressure on that. But in fact, it maintains pressure on something else : if you want to keep progressing, you'll have to add new resolutions, and never stop improving yourself.

This is just my 2cts, as I said I get your point but HRPG is not just a simple tool to keep note, it's trying to be more than that and be a game. To be honest, I regularly delete and recreate some dailies, to reset their level when they're too light. And I don't always wear max equipment. Costume can be used also in this way, if you want to look good but don't want the extra protection or extra damages equipment brings.

Attribute is deeply linked with class system, which is deeply linked with the Role Playing theme of the website. RP is the flavor of this website, and is what makes it different from others. Tips : Being a warrior with automatic distribution of attribute points is the way to go when you don't want to be "bothered" with all this.