User blog comment:Thepeopleseason/Why there should be no Drop Cap/@comment-209.6.53.62-20140301154624

I really like this idea. I have no idea on programming, but is there a way to program a modifier that sees how many total habit/dailies/to dos a person has & multiply it by that? To be more productive, I tend to break things down into smaller more managable pieces (ie, one daily each for brush teeth in morning, brush teeth at night & floss) whereas someone else might have 1 daily with 3 checklists. Because of this, I am leveling a lot faster than my peers & am a bit self conscience, worried they might think I'm cheating. Also, I think it'd be nice if drops & critical hits had an even flashier pop up - my guess is that is also part of the slot machine reward mentality.