Board Thread:Q & A/@comment-86.21.243.68-20140114162650/@comment-2.26.155.238-20170714101926

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Also quite new to Habitika. I like the general stats mechanics, but think they are a bit unbalanced at the moment. I generally don't like having 'caps' in games, rather I think it would be better to keep going forever, but for all stats to show diminishing returns. I think intellegnece is really broken at the moment - the amount of experience bonus it gives should decrease at higher levels, otherwise it removes the difficulty curve which naturally emerges as the ammount of experience needed to gain the next level increases with each level.

I'd be happy to suggest revisions to the fumulae used for the stats calculations, any suggestions where to contribute?