Board Thread:The Wiki Tavern/@comment-66.249.93.45-20140909161824/@comment-25085701-20150805171441

One distinction that I think you might have confused is the difference between challenges and quests.

Quests in HabitRPG have no actionable tasks associated with them. Instead, you score damage versus bosses when you click _any_ positive item (Habit, Daily, and To-Do). The reward for quests tends to be XP, gold, and sometimes an item reward.

Challenges, on the other hand, are custom creations that have anywhere between 1 and 'lots' of named tasks that you define via its description, but underneath the hood is still just a 'did you do this?' click. Challenges reward gems, which can be used to buy quests, eggs, and hatching potions.

I think from what you describe you'd like to create a Challenge, not a Quest. (Click the links above for more info on each.)

Also, I'm fairly sure that anyone in a party can attempt to start a Quest or create a Challenge; it is not limited to the party/guild leader. Your class would have to accept the quest or join the challenge to participate in either case.

One other very important thing to note is that Quests tend not to scale very well above 12 players; the amount of time it takes to finish them is based on the number of tasks completed across the entire group, and on the negative side, any 'missed' Dailies do damage to the entire group.

Challenges, meanwhile, only damage the person missing a Challenge daily.

Feel free to ask more questions as you need.

Taldin (talk) 17:14, August 5, 2015 (UTC)