Thread:LadyAlys/@comment-24150802-20150425065023/@comment-665695-20150813232049

Hi all, I'm reviving this message thread because I thought all involved editors here would be interested to discuss some ideas I had for the skills.

First off, I'm a very, very bold editor and I'll make large changes without warning. However, I'm not an edit warrior, and a simple page reversion or message wall post will stay my hand for a discussion instead (LadyAlys already knows this first-hand, hehe). Secondly, I'm a gamer with experience on gaming wikis, so I have experience with how other gaming wikis present their mechanics.

With those two bits out of the way, take a look at Healer. I've gone ahead and made Template:Skill, trying to closely emulate what we see on the actual Habitica site, but with an optional row for description. (There is a tooltip extension for Wikia sites, but I know very little about it.)

The amount of information given like this is less than what the tabbers previously gave, but I think that having dedicated article pages for the skills is good in order to house that extra information and more. Over time, I imagine the skill pages will gather "tips and tricks" for timing an ability against the party's crons or synergizing buffs or noting bugs or interactions. I'd argue it'd be better to lead players to check out individual article pages than to try to accumulate all that sort of knowledge onto one lengthy class page.

Another obvious use for separate pages would be listing the history of changes with dates. The previous "Changes" row was not very contextual. I don't know the actual dates of any changes, so I didn't make any ==History== section headers on any pages yet.

Let me know if I should keep doing this for the other classes (or if you want to do them yourself, go ahead). If you disagree with my changes, we can revert and discuss. (The old tabber is still on the Healer page, commented out, if you don't want to do a simple Undo but do want to restore the old content.)