User blog comment:Numberland/Treatment of difficulty in bosses/@comment-25085701-20151106225946

Yep. Originally, there weren't that many bosses, and also originally, there were only two of us doing boss descriptions. With more of us doing it now and using previous pages as templates, it's entirely possible that text drift has caused some of them to be inaccurate. I've been meaning to reclassify and correlate so that they all match up, but part of the reason I haven't (other than work) is that when I mentioned it, Lady Alys said that they'd changed the way that damage was done to/from bosses and the formulas for damage to bosses had changed, so this sort of project needs to:

1) Re-evaluate the actual time it takes to kill a boss -- is 10 damage per person still accurate?

2) Reconcile red/yellow/green on the quest scrolls -- is it based on _boss_ damage or boss health?

3) Check with the DDT to figure out the average damage from tasks, assume 10 tasks, 3 To dos completed per day to get a final number

4) Re-classify bosses based on Trivial, Easy, Medium, Hard, Very Difficult

5) Make a new table proposal (sandbox it likely) and then adjust the pages.

If you want this for yourself, I can step back into an advisory role and let you do it, but otherwise I was going to do this eventually fairly soon (probably early December, but I have other projects I can do, too). :)

Taldin (talk) 22:59, November 6, 2015 (UTC)