The Abominable Stressbeast of the Stoïkalm Steppes

The Abominable Stressbeast of the Stoïkalm Steppes was the second world boss, introduced to HabitRPG as part of the Winter Wonderland event on January 8th, 2015.

World bosses are fought by all active Habiticans, and have special mechanics in order to be damaged by players.

Description
The first thing we hear are the footsteps, slower and more thundering than the stampede. One by one, Habiticans look outside their doors, and words fail us.

We've all seen Stressbeasts before, of course - tiny vicious creatures that attack during difficult times. But this? This towers taller than the buildings, with paws that could crush a dragon with ease. Frost swings from its stinking fur, and as it roars, the icy blast rips the roofs off our houses. A monster of this magnitude has never been mentioned outside of distant legend.

"Beware, Habiticans!" SabreCat cries. "Barricade yourselves indoors - this is the Abominable Stressbeast itself!"

"That thing must be made of centuries of stress!" Kiwibot says, locking the Tavern door tightly and shuttering the windows.

"The Stoïkalm Steppes," Lemoness says, face grim. "All this time, we thought they were placid and untroubled, but they must have been secretly hiding their stress somewhere. Over generations, it grew into this, and now it's broken free and attacked them - and us!"

There's only one way to drive away a Stressbeast, Abominable or otherwise, and that's to attack it with completed Dailies and To-Dos! Let's all band together and fight off this fearsome foe - but be sure not to slack on your tasks, or our undone Dailies may enrage it so much that it lashes out...

Objective(s)
Defeat the Abominable Stressbeast of the Stoïkalm Steppes

Mechanics
All active Habitica players were automatically participating in this quest. No opt-in was required and you did not need to be in a party. However, Abominable Stressbeast never hurt any players nor damaged any of the players' possessions or stats.

Players damaged the Stressbeast via the standard boss fighting mechanics: completed Dailies and To-Dos damaged the boss, but Habits did not. Missed Dailies did not cause the boss to damage a player's health, but they did increase the Stressbeast's Stress bar. When the Stress Strike bar is full, the World Boss will attack an NPC. Only active Habiticans were checked for missed Dailies.

Tips

 * During the Abominable Stresbeast quest, players could take part in party quests as normal (both boss quests and collection quests).
 * Mages casting Burst of Flames and Warriors casting Brutal Smash also damaged Stressbeast if they are currently on a party quest.
 * Resting in the Tavern prevented Stressbeast's Stress from being increased due to a player's missed Dailies.
 * The HabitRPG User Data Display showed Stressbeast's current status in more detail, as well as how much damage the player has done to Stressbeast under the Quest Progress link.