Critical Hit

Players have a small chance of landing a critical hit when checking off a completed task. A critical hit increases both the amount of gold and the experience gained. This increase can be a very large percentage, from 50% to 200%. The base percentage is 50% and is increased by an additional 2% for every point of the player's strength and current buffs.

The exact formula is: 1.5 + (0.02 x STR) = overall damage multiplier

For example, if a player has 70 STR and gets a critical hit, the bonus calculation will look like this: 1.5 + (0.02 x 70) = 2.9 In this case, the damage multiplier is 2.9, or 290% total gold or experience gained (100% regular gain and 190% bonus gain), so the alert popup will display "Critical Hit! Bonus: 190%."

Frequency
The chance for a critical hit starts at 3% and is increased by a percentage multiplier calculated using a player's Strength. The exact formula is:

3 * 1.xx = critical hit chance

"XX" equals the player's STR stat. For example, if a player has 70 STR, they would have a:

3 * 1.7 = 5.1% chance.

Effect on the User's Task Rewards


The rewards that players usually get from completing a task are increased according to the bonus percentage. For example, a bonus of 100% would double players' experience and gold based on the original gain, which varies depending on difficulty and the task's value. Critical hits will also deal more damage to quests that require the party to attack a boss.

Critical Hits and Skills
Some skills are able to produce critical hits:

Burst of Flames and Brutal Smash are also effective against quest bosses, making Mages and Warriors particularly useful in boss fights. However, Backstab does not damage bosses; Rogues are already at an advantage with the far higher chance of getting a critical hit on the Backstab skill.