Difficulty

Difficulty is how difficult a habit, daily, or to-do is to complete. There are three categories of difficulty (easy, medium, and hard). Different difficulty levels multiply the task's point value by a certain amount. HabitRPG recommends that you use these sparingly because players should rely on their organic value adjustment algorithms. However, says HabitRPG, some tasks are more difficult than others. For example, painting your house is harder than brushing your teeth. Users might want to tag things with a difficulty because they feel that certain tasks should be rewarded more (if completed) or punished more (if not completed).