Thread:Taldin/@comment-24150802-20150713090647

I saw this in the submission comments for Wail of the Whale‎: "I should probably re-evaluate all of the bosses for the fluffy 'difficulty' rating thingy, post-rebalancing."

This change I've just made to the Difficulty page might be relevant: http://habitrpg.wikia.com/index.php?title=Difficulty&diff=68418&oldid=68167

I.e., medium and hard do not affect damage from a boss.

FYI, as far as we can tell, this is because it was overlooked. We realised it after the trivial priority was introduced. We made trivial do much less damage-from-boss because players were (rightly) expecting that. We did not change medium and hard to cause more damage-from-boss because players would be used to how much damage they were taking from their Dailies and suddenly taking a lot more would have been bad.... :) 