Board Thread:The Wiki Tavern/@comment-28666690-20160706233439

I noticed the Task Value page claims that the item drop chance decreases based on a task's value, but when I look at the randomDrop.js code  I don't see anything that corroborates that claim. Here are the comments from the file describing the various things that can alter drop chance, all of which positively increase the chance:

// Task priority: +50% for Medium, +100% for Hard

// Streak bonus: +1% per streak

// PERception: +1% per point

// Contrib levels: +2.5% per level

// Rebirths: +5% per achievement

// Streak achievements: +0.5% per achievement

// +50% per checklist item complete. TODO: make this into X individual drop chances instead

Let me know if I'm missing something, otherwise I'll go ahead and remove that from the wiki page. 