User blog comment:Rabidcentipede/Balancing the game/@comment-24323052-20140108063146

I'm working on the same thing myself - right now I'm leaning towards doing more/getting more rewards, for a few reasons: (1) The weapons and armour are much more expensive than any of my custom rewards, and since we can't change item costs, I'm thinking of increasing custom reward costs a bit to bring it all in line. Of course, that means I need to be more productive in order to afford all these rewards :) (2) This is "just" a game - if adding some simple little thing to my To-Do list means the difference between getting it done or not, or if it will really bolster my motivation, I feel that the real-world results are worth the risk of slight in-game inbalance. (3) If I find myself thinking that I've advanced too far or too quickly, there's always the Orb of Rebirth!

I would be curious, though, to see how much the average Habitant earns in one day...