User blog comment:Sdevine/Thoughts about HabitRPG and gamification/@comment-24489486-20140205144616

Yes, though not necessarily for kit. It was more noticeable for me at the lower levels when just a couple of extra tasks could make the difference to level up - everything was a push to level. (I suspect the Mage class would do the same thing for higher levels, with the experience boost.)  That said, I found the custom kit very motivating - a combination of shiny things + time limited + can't buy it with "real" money.