The Keep:Warrior Multi-Class or Brutal Smash (any class)

Subject

Warrior Multi-Class or Brutal Smash (any class)

Background
Except for Blessing, it is possible to simulate every class ability in Habitica. This article will allow you to simulate Brutal Smash so you can be a multi-class Warrior. For multi-class Rogue see [Multi-Class Guide by Gryphonknight](http://habitica.wikia.com/wiki/The_Keep:Multi-Class_Guide_by_Gryphonknight)

How to create a re-usable Brutal Smash To-Do.
Create a To-Do with the title Brutal Smash,

Add a checklist with 5 items (this will count as a total of 6 tasks),

DO NOT tick off the main box of the To-Do,

Tick off all the boxes for the 5 items on the checklist.

How to use your re-usable Brutal Smash To-Do.
Subtract 10 mana using Fix Character Value

http://habitica.wikia.com/wiki/Fix_Character_Values,

Tick off the To-Do’s main box (marking the To-Do as finished),

Change your To-Do filter from ( Active ) to ( Done ),

Remove the tick from the main box of the To-Do (marking the To-Do as not finished).

How does this work?
Unchecking a completed To-Do (or Daily) will deduct the same amount of GP, XP, and MP that you gained when you completed the To-Do (or Daily) http://habitica.wikia.com/wiki/Checklist#Resetting_Checklist_To-Dos,

However, any item drop you received (food, hatching potion, egg), and any damage you do to a boss, by checking off the task, is not undone (this is intended behavior), http://habitica.wikia.com/wiki/Dailies#Unchecking_a_Daily,

If you don’t want the drops you get from using your Brutal Smash, simply sell them in the market. Note: This can cause you to gain a level, and then lose the XP, giving you a negative XP. Habitica does not take away a level unless you die, so you are temporarily a level higher than you should be, until your XP becomes positive again. Tip, I use the recycle emoji ( :recycle: ) in the name so I can easily find the task when using the To-Do Done filter. Example “Brutal Smash :recycle:”

Damage slowly increases
Since you are using a To-Do, the Brutal Smash damage will start off much lower than a Warrior’s Brutal Smash. By re-using the same To-Do, every day it gets more red, and does more damage. It will take about one month before the To-Do reaches it’s maximum effective value (-47.27 for the curious) and thus maximum Brutal Smash damage.

Creating a 20 mana re-usable Brutal Smash To-Do.
This is the same as the 10 mana one above, but add a checklist with 11 items (this will count as a total of 12 tasks),

Since your are using Fix Character Value to change your mana, having a 20 mana Brutal Smash To-Do can speed up the process if you are doing multiple Brutal Smashes. Personally I have two 10 mana, and one 20 mana Brutal Smash To-Dos since I regenerate 40 mana per Cron. It is easy for me to do 10- 40 mana worth of Brutal Smash.

Additional reading
http://habitica.wikia.com/wiki/Checklist#To-Dos

http://habitica.wikia.com/wiki/Checklist#Resetting_Checklist_To-Dos

http://habitica.wikia.com/wiki/Sample_Custom_Rewards#Wishing_Well

http://habitica.wikia.com/wiki/Task_Value#Ways_Task_Value_is_Affected

http://habitica.wikia.com/wiki/To-Dos#Uncompleted_To-Dos

Skipping ahead to maximum damage
I have not tried this, but for people who don’t want to wait a month for maximum damage (extreme caution is required): http://oldgods.net/habitica/task_adjustor.html

Critical Hits & re-usable Brutal Smash To-Do
If you score a critical hit with a re-usable Brutal Smash To-Do, you will do a large amount of extra XP, mana and gold (+50% or more). But the Habitica app will only remove the regular XP, mana and gold. This will leave you with 50%, or more, of the XP, mana and gold. Personally, I just don’t worry about the extra XP, mana and gold since critical hits are so rare. If you want to take the extra time and effort, you can write down your XP, mana, and gold before using your re-usable Brutal Smash To-Do, and manually reset it to the correct values. But doing this is a lot of work.

Role Playing Options for becoming a multi-class warrior (Hard, Hardcore and Ultracore)
>> Hard Multi-Class Instead of just adding a re-usable Brutal Smash To-Do at level 1, some users enjoy roleplaying it. For hard multi-class, a user just plays as a warrior until they have gathered all the basic gear for warrior and unlock the Ultimate Gear achievement for Warrior, http://habitica.wikia.com/wiki/Equipment#Achievements They then decide to switch to another class by spending 3 gems. >> Hardcore Multi-Class This is the same as hard multi-class, except the user decides to use the Orb of Rebirth http://habitica.wikia.com/wiki/Orb_of_Rebirth instead of spending 3 gems. >>Ultracore Multi-Class Ultracore multi-class is the same as hardcore, but the user decides to get to level 100 before using the Orb of Rebirth.